New world means new habit, discover this world through Félix and see what he has to endure every day.

Recommended : Headset to play this game (some SFX can't be heard without). 

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On découvre un monde infesté de zombies au travers de Félix, mais qui dit nouveau monde dit nouvelle routine.

Comme tout être humain, Félix doit se nourrir pour survivre. Et pour y parvenir il doit braver inlassablement, jour après jour, des hordes de zombies pour trouver de la nourriture, et pour ensuite retourner se terrer dans son repaire.

Il rêve chaque nuit d’un jour où il pourra aller chercher sa nourriture sans encombre, mais même dans ses rêves il reste hanté par les zombies.

Recommandé: Utiliser un casque ou des écouteurs pour jouer à ce jeu et profiter pleinement de tous les effets sonores.

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Next update: Knife rework and possibility to bind controls for QWERTY users and left-handed people for example.
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It's a study project in my first year of Game Design school (ETPA - Toulouse)

Have fun !


StatusIn development
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorTanguy LG
GenreShooter, Platformer
Made withPhaser
TagsSingleplayer, Zombies
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Comments

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I think A for going back will be better than Q. Knife cant beat zombie so when u are out of ammo you are basicaly dead. But all in all pretty nice game, i wish your luck. GL with your project.

Yes it's designed for AZERTY keyboard for the moment.
(Im french, I hadn't even thought about other keyboard users until the first comment below, so i'll add the possibility to bind key).

Knife can kill zombie, it has damage location as same as the gun with less damage of course, but I need to rework his hitbox and animation.
Thanks for the review.

(+1)

Looks like a lot of fun, but I was annoyed quite quickly. You only took into account AZERTY I think, because Q for left is just awkward on QWERTY. And the slowness of firing is annoying. You can't really use your knife either because you cannot prevent getting hurt. It's just a bit too clunky I think to play nicely.

(1 edit) (+1)

Thanks a lot for the review !

You're right I hadn't even thought about QWERTY keyboard users, I'll take this in consideration for the next updates, and the same for left-handed people.

What do you mean about the slowness of firing ? Is it about the firing rate or the bullets velocity ? Because for the last one, I wanted this to have a little bullet drop to make the game not too easy.

I'll work on the knife as soon as I can.

Thanks a lot again, It's a study project in my first year of Game Design school,

It is a pleasure to have detailed feedback like yours.

(Sorry for the bad English if I made a mistake)

(+1)

My review was actually quite blunt and short, sorry about that ;) But what I find annoying is the combination of the knife not being usable without being hurt, only having 6 bullets and that it's almost impossible to beat the fast running zombie before it kills you. I think the gun and speed of bullets is fine, actually, it's more the lack of punch your weapons can provide. 

Also there's no bullet pickups, no health pickups, so it feels 'unfair' at this point.

The audio and visuals of the game are quite ok, they look good, the flashlight provides a nice atmosphere, so you're definitely on the right track. 

So, again, sorry for my blunt review, especially for a first year study project I think you did quite a good job!

Your English was absolutely fine btw... I'm Dutch myself, so probably have a few mistakes here and there ;)